![]() ![]() This will pressurise environments that support an artificial environment. Entering the large cavern you will see the Power switch. After your fourth door, you’ll find yourself in a room connected to a larger cavern. From the Moon spawn to Power, four doors will need to be opened. You may choose either route as both lead to Power. From here, you’ll have the choice of buying your way through either Tunnels 6 or 11. To get to Power, you’ll have to open either of the Moon spawn doors. Grenades and other explosives can blast through the windows in the station causing decompression. Locations can be explosively decompressed by the three excavators on the map which can be prevented with the “Hacker”. (You will not instantly die in a vacuum if you enter without a space suit, but your time in the vacuum is limited). Whenever you are in the vacuum of space, a space suit will be required at all times. That will then evacuate the atmosphere out of that location creating a vacuum. Pressurised locations can be damaged causing explosive decompression of that location. When you activate the Power, various locations on the map will become pressurised and you will not need the suit all the time. You’ll need this at all locations on the Moon until you activate the Power. When you successfully teleport to the moon, you’ll see a space suit locker in front of you. This will constantly switch each time the player returns to Earth. Which ever perk machine spawns when you start the game, the other of the two will replace it when you return to Earth from the Moon base Griffin Station. These two perks are only accessible on Earth unless you have the aid of Gobble Gums or complete the Easter Egg. Next to the Teleporter Pad, either Jugger-Nog or Speed Cola will spawn. The machine is accessible immediately for the usual 5000 points. You’ll notice Pack-A-Punch is situated at your spawn on Earth. If you remain long enough, a second alarm will tone and you’ll notice the Zombies start running and Hellhounds spawn. To teleport, all players in the match must stand on the Teleportation Pad. ![]() This indicates that the cage covering the Teleportation Pad has raised up and is now accessible. This place is regarded as “No mans land” as the rounds don’t increment, but the Zombie are endless.Īs you wait around, you’ll eventually hear an alarm sound. Treyarch is yet to confirm the price for this DLC but it’s likely going to cost $14.99 like the previous DLCs.As you spawn, you’ll find yourself on Earth in a section of Area 51 in Groom Lake. It will be a month before the DLC is also released for players on Xbox One and PC. The zombie remaster of Origins from Call of Duty: Black Ops 2 is also included in this DLC.Ĭall of Duty: Black Ops III Zombie Chronicles is going to be released first for PlayStation 4 like all other DLCs before it on May 16th. From Call of Duty: Black ops Kino Der Toten, Ascension, Shangri-La and Moon have been added to this DLC. It’s the fifth DLC for this game and it brings eight new maps instead of the five we’ve seen in previous DLCs.Īll previous DLCs released for this game feature five maps so players get more bang for their buck with Zombie Chronicles as it features eight maps instead of the normal five.Īs the name suggests, this downloadable content pack for Call of Duty: Black Ops 3 brings remastered zombie mode maps from all Call of Duty games that Treyarch has previously released.įrom Call of Duty: World At War players get Shi No Numa, Verruckt, and Nacht Der Untoten. ![]() Treyarch today announced the launch of Zombie Chronicles for Call of Duty: Black Ops 3. It became apparent that Treyarch would soon officially confirm the fifth DLC for Call of Duty: Black Ops 3 after it was rated by the ESRB several days back. ![]()
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